Tales of Neto | EUNewsletter

Tales of Neto

19 December 2017
ARS_9826

“Tales of Neto” is already available to download for free on the App Store (goo.gl/skuRfJ) and Google Play (goo.gl/zGLnE8). On 12 December the Head of the European Union Delegation to Armenia, Ambassador Piotr Świtalski, launched the anti-corruption game at the Tumo Centre for Creative Technologies.
Two years were needed for 16-20-year-old students at Tumo to create this next-generation game. The process was funded by the European Union. On the fictional planet of Neto, the game has levels full of challenges for players to raise awareness about the risks of the corruption, and rewards players which confront it.

ARS_9792Ambassador Świtalski thanked Tumo for its cooperation and the quality of the game: ‘We started the year with the “Stop the Flow of Corruption” campaign. This launch is the crowning event of this campaign – we wanted to raise awareness of the negative effects of corruption and to highlight the EU’s efforts in supporting the fight against corruption in Armenia. Therefore, today is a big day for us. I am happy to be at the Tumo Centre for Creative Technologies, which has become a visiting card for Armenia. Tumo is regular agenda item for us when we invite colleagues from Brussels. Commissioners and other officials love to visit here, as Tumo is the example of a positive future of Armenia. The project was launched two years ago and we are naturally very happy that it has been so successful. I am looking forward to seeing the game in other languages. I hope people enjoy the game and say good things’.

ARS_9774Harmik Azarian, the Head օf Software Development of Tumo Centre for Creative Technologies and the project/game coordinator outlined three key factors of the project: ‘Firstly, we should not forget that this game was created by teenagers who learned everything at Tumo. As the project manager, I was always amazed by their professionalism. Secondly, we should look at the impact this project has had on Tumo itself. The success of the young people who worked on the game gives massive inspiration to the rest of the students who come to Tumo every week.  Thirdly, it’s all about fighting corruption. We hope that a lot of things in the fantasy planet of Neto will be remembered by young people, whether it be embezzlement, bribery, or money laundering. Later, we hope they will not be tolerant of corruption’.

Tales of Neto

“Tales of Neto” is already available to download for free on the App Store (goo.gl/skuRfJ) and Google Play (goo.gl/zGLnE8). On 12 December the Head of the European Union Delegation to Armenia, Ambassador Piotr Świtalski, launched the anti-corruption game at the Tumo Centre for Creative Technologies. Two years were needed for 16-20-year-old students at Tumo to create this next-generation game. The process was funded by the European Union. On the fictional planet of Neto, the game has levels full of challenges for players to raise awareness about the risks of the corruption, and rewards players which confront it.

ARS_9792Ambassador Świtalski thanked Tumo for its cooperation and the quality of the game: 'We started the year with the “Stop the Flow of Corruption” campaign. This launch is the crowning event of this campaign – we wanted to raise awareness of the negative effects of corruption and to highlight the EU’s efforts in supporting the fight against corruption in Armenia. Therefore, today is a big day for us. I am happy to be at the Tumo Centre for Creative Technologies, which has become a visiting card for Armenia. Tumo is regular agenda item for us when we invite colleagues from Brussels. Commissioners and other officials love to visit here, as Tumo is the example of a positive future of Armenia. The project was launched two years ago and we are naturally very happy that it has been so successful. I am looking forward to seeing the game in other languages. I hope people enjoy the game and say good things'.

ARS_9774Harmik Azarian, the Head օf Software Development of Tumo Centre for Creative Technologies and the project/game coordinator outlined three key factors of the project: 'Firstly, we should not forget that this game was created by teenagers who learned everything at Tumo. As the project manager, I was always amazed by their professionalism. Secondly, we should look at the impact this project has had on Tumo itself. The success of the young people who worked on the game gives massive inspiration to the rest of the students who come to Tumo every week.  Thirdly, it’s all about fighting corruption. We hope that a lot of things in the fantasy planet of Neto will be remembered by young people, whether it be embezzlement, bribery, or money laundering. Later, we hope they will not be tolerant of corruption'.